Archive for 2008

Steve Weymouth

Steve Weymouth, Lecturer at CoFA’s School of Media Arts builds on his professional industry experience at Sony PlayStation to focus his research on various aspects of 3D animation development, including techniques, software (mechanics), historical precedents (traditions and principles) and contemporary products.

Kit Devine

Kit Devine has 14 years experience as a 3D animator using packages including Softimage, Alias Power Animator and Alias Maya. She has worked on film and TV projects in both the UK and Australia at companies incuding Photon, Rushes, GMD and Animal Logic. Her movie credits include Super Mario Brothers and Inspector Gadget 2. Her commercial work has won a large number of awards at festivals including The New York Festivals, BDA Promax Asia Hong Kong, Australian Television Awards, The Australian Effects and Animation Festival and the New York CLIO Awards. Kit has trained as a graphic designer and has completed post graduate study in Computer Science. Her short film Womb with a View was screened at the 1992 London Film Festival.

Valerie Allerton

Valerie Allerton coordinates the New South Wales Film & Television Office’s Emerging Filmmakers Fund and Digital Visual Effects Scheme. She has been working in the Development and Investment Branch of the FTO since 2004. Prior to working in Australia, Valerie worked with the Aspen Music Festival and School (AMFS), a world-renowned classical music training and performing institution. A classically trained musician herself, Valerie has expertise in grant development and fundraising and has worked with Board Trustees and National Council level management in these areas. She also has worked in journalism and silkscreen and textile design.

news 20081120

20081120
• posted VC’s blog for November 2008
• updated board information
• added and updated bios

SIGGRAPH Blog: November 2008

Our last event for the year was HUGE! We had a great turnout, excellent support from Ric Holland at Wacom and a brilliant presentation by Barry Dean whose passion for drawing is so contagious, it’s just as well drawing is good for you! Barry started with a short film by Adam Phillips (www.biteycastle.com) then moved into a combination lecture with exercises. He confessed that he once thought that software would never allow anyone to replicate the techniques of traditional oil painting but then showed us an amazing selection of works that challenging us to pick which ones were the digital versions and which ones were traditional works.

He then took us through a series of his own drawings explaining the techniques used and demonstrated how he built the images. It was clear from Barry’s explanations and examples that there is value in knowing both digital and traditional techniques although he did extol the virtues of Command Z which allows you to step back when you’ve faced the artist’s perennial problem of going just a bit too far when working an image.

He led us through a series of exercises playing with the ideas of line and fill and how they relate to thought and substance. We explored the extremes of drawing  — working with chaos and control to learn how both contribute to a work. He recommended Rudolf Kutzli’s Creative Form Drawing for those wanting to learn more about control and find a sense of harmony, rhythm and balance in creating images.

We then explored the idea of creating a character with character and what he calls sculptural drawing before moving on to the designer’s toolkit: the oval, triangle and rectangle.

We had on hand a Cintiq tablet and Corel Painter software for people to check out (we have some brochures for those who missed out).

It was a great night and hopefully everyone took to heart the exhortation to carry a sketchbook everywhere and draw. As Barry says: Every time you draw something, you make it your own.

Thanks to everyone who made 2008 another great year. Our dates for 2009 with an events schedule will be up on the website in January.

Have a great summer! See you next year.
Shilo

SIGGRAPH Blog: October 2008

Bless me members, for I have sinned … it has been many months since my last blog. 2008, hey? Wow, that went quickly! … and very well for members who had the benefit of some great sessions over the last six or so months.

April’s session — Showreel Showdown — was both popular and timely for those preparing applications to the FTO’s Digital Visual Effects Scheme. The focus was on giving people a chance to see examples of successful showreels as well as ask questions about how to position themselves to break into industry or move up within it. It was a lively session with speakers Nick Hore (Training Manager - Animal Logic), Peter Giles (Director, Digital Media - AFTRS) and Valerie Allerton (DVFx Program Coordinator - FTO) talking about applications for their respective areas — industry, tertiary training and industry mentorship placement scheme. Members should bear in mind also that they are always welcome to bring their reel to any event for screening and feedback. As our speakers emphasized, feedback and refinement are crucial to keeping your reel at its best.

The main points for showreels are:

  • keep it short — very short is better than a history of everything you have ever done in the hope that they will see how much you have improved; you are showing them your reel to persuade them how good you are now, not how much better you are than you used to be ;-)
  • include only your best materials; see above.
  • tailor it to the role you are seeking — a range of styles is important but be clear about the area of your strength now and how you can demonstrate the skills needed to do the job being sought. ‘Generalist with a specialty’ is often the best approach but not so general that they don’t know how you will fit in.
  • make sure you mark up on/within the image what you did and the tools you used. Don’t rely on a written shotlist as several people will look at the reel while a decision is made and it is easy for the shotlist to get separated from the reel itself. Don’t include work you did not do yourself without attributing it to the person who did the work. For example, if you did a rig on someone else’s model you can say: rig by me, model by them.
  • breakdown the work so that someone assessing the reel can see how you composed the finished images — it is okay to show the finished image, a breakdown and then repeat the final image
  • label the disc, label your case, label your supporting materials: name, phone number and email address
  • don’t use the BAD music: defined as anything that would make the person in the next office come in to find out from the person watching the reel ‘what the …. are you playing’ and be kind of grumpy about the disturbance ;-)

In May, Mike Seymour (http://www.fxphd.com/) treated members and friends to an excellent session on the Red Camera. Having presented sessions to industry here and internationally at NAB, Mike covered production and workflow looking at how the Red performs from set to post in fine technical detail. Drawing on his experience as VFX Supervisor on set and through complex FX shots in post, Mike was able to field questions across the interests of cinematography, FX and editing. For those who want to learn more about Red, fxphd runs advanced courses online. We are hoping to get Mike back to keep us up to date on Red in the new year, too.

In June we had the pleasure of Catherine Gleeson (Designer & Interactive Media Lecturer - AFTRS), Carmel Haren (Client Manager - Moneypenny), and Tracey Sernack Chee-Quee (A/Manager, Design Program - TAFE) talking about how to work with clients. For many in industry, freelance work is the order of the day and it is important to think about the relationship with the commissioning agent as a ‘client’ relationship rather than as a short-term job. Feedback from members and a number of threads on the DLF of recent times indicated that this was an important thing to manage well. Our team of speakers recommended the following key points:

  • get the brief right. Whether you agree with the ‘client’s’ ideas or approach or not, it is crucial that you are both on the same page when it comes down to exactly what is expected of you in every detail and how & when you will be paid as work progresses. Formal agreement processes such as purchase orders, invoices, progress payments, job specifications with sign-offs and payment schedules and so on are all good ideas and — once set up — can form an excellent basis for a professional relationship
  • there is a difference between friendly and friends. Clients might become friends but it is best to assume the relationship exists because there is a professional reason for it to do so and work on that basis rather than assume that there are personal loyalties involved. By all means, let those loyalties develop, but work on the basis that both parties are involved for commercial benefit.
  • the most important qualities for dealing with clients are: listening, discretion (treat meetings as a cross between a job interview and a commercial-in-confidence- discussion), reliability (doing work to a good standard, on time and on budget), and being honest (for example — don’t accept jobs you can’t do. You are better off recommending someone to do a good job in an area that isn’t your specialty than doing it badly yourself. If you put a client onto someone good then the client will remember you as someone who helped them out and come back to you for things you are good at — as will the person who does get the job who will most likely return the favour — but if you take the job on yourself and then get it wrong or do it to a mediocre standard then you are remembered for that and it will be a brick in the foundation of your professional reputation).

Even if running your own freelance practice isn’t your goal, good client skills will help you get jobs higher up within a DVFx studio as the more senior roles very often require the ability to sit in on client meetings.

July was month of tour de force presentations on computer graphics. At the beginning of the month we were thrilled to have the team from Fuel — Andrew Hellen and Jason Bathtalking about their pre-viz work on Greg McLean’s Rogue and their relationship with the director on the development of the film’s visual narrative. Their session covered those things that make pre-viz so powerful as a creative tool including everything from the crucial choreography needed to maximize the dramatic impact of the croc’s performance to the utility of the CG data for on-set construction and blocking of camera and performance. It was a great night providing insight into the creative process from a directing and from a DVFx point of view and we are very grateful that the guys from Fuel were able to make time in their very busy production schedule to share their experience with us.

ACM SIGGRAPH (Sydney Chapter) was co host with the AFTRS in the special event, New Techniques for Acquiring, Rendering, and Displaying Human Performances by international guest speaker, Paul Debevec. Paul is the associate director of graphics research at the University of Southern California’s Institute for Creative Technologies and spoke to a capacity crowd.

Shortly afterward we had the annual August ACM SIGGRAPH Animation Theatre screening. This year there were three DVDs and so we have been screening them over a number of monthly event meetings. There is some lovely stuff there, as always, including work from local creatives.

In September Caitlin Proctor and Ian Cope from Rising Sun Pictures and Patricia Kung from Animal Logic fronted a forum about the Ten Worst Things You Can Do In A Job Interview. This was a wonderfully candid and insightful discussion with members and friends having the chance to ask the interviewers for their advice on how to handle tricky situations that always seem to dog the interview process. Top tips from the night included:

  • Don’t be late. It seems obvious but it’s number one for a reason — in Sydney you almost have to assume that whatever mode of transport you’ve chosen, there will be obstacles in your way!
  • Be polite — thank the interviewers for their time.
  • Do your research — this doesn’t mean you have to seem like you’ve got an inside line to the place but you should know what they’ve done and are known to be doing. The Internet is your friend.
  • Follow the instructions about making an application. This means doing things the way they have asked you to do them. So if the website says, ‘Please send properly authored DVD of your work’ then do that. Do not decide on their behalf that giving them links to the version you posted to YouTube will suffice. It won’t.
  • Put a real breakdown of the shots on the reel and include your contact details on the disc, on the cover, in the letter, on the shotlist. Label everything.
  • Think twice about your content. It is important to take the application process seriously and tailor your reel to the widest audience. It isn’t always easy to gauge if something will be offensive so ask yourself, ‘if there is a small child in the room when this is screened, will it be okay for them to see it?’ Reels get watched in all kinds of situations, by all kinds of people and you are asking them for a subjective decision as to whether they like it or not. If the key person who has to make a decision about your reel is watching this at home so they can have some semblance of time with their family, they won’t keep watching if it suddenly goes R rated violent or scary — even if it is really well made R rated.
  • Be aware of your web presence — the Internet is your friend but it is a public space. A global space. Act and post accordingly.
  • Don’t feel you need to ‘big note’ yourself to impress. Humility is charming, arrogance is not.
  • Do NOT let your Mum (or Dad) call on your behalf. Really, even if they insist that you let them, do NOT let your Mum (or Dad) call on your behalf. This really does happen and it is NOT a good thing.
  • Do NOT bag out anyone — even if what you are saying is the witness box truth. Discretion is the better part of valour.
  • Do not name drop.
  • Find the balance between persistent vs. stalker.
  • Credit the music on your showreel — but to not use the BAD music (see previous post and earlier in this one).
  • Focus on everyone in the interview — make eye contact.
  • Don’t negotiate money in the job interview — enquire beforehand about the ballpark amount and then wait until you are in discussion about the job they would like to offer to work out the amount of remuneration.

And finally — do not take it personally if you don’t get the job. Just think, ‘Not this time, but now they know about me, so maybe next time’.

As you can see, there were more than ten things to keep in mind but the advice is gold! Thanks to all of our speakers for their frank commentary and approachability after the session.

In October, following on from the Annual General Meeting in August, we had a Board Meeting and confirmed the following Board Members who stood for positions unopposed:

  • Nick Hore - Chair
  • Shilo McClean - Vice Chair/Events Commitee Chair
  • Tracey Sernack-Chee Quee - Treasurer/Education Committee Chair
  • Peter Giles - Secretary
  • James Murty - Web Master/Web Committee Chair
  • Andrew Taylor - Membership Chair
  • Bill Lee - Member-at-large
  • Valerie Allerton - Member-at-large
  • Kit Devine - Member-at-large
  • Steve Weymouth - Member-at-large

Thanks to continuing Board Members for their ongoing commitment and welcome to new Board Members joining us in helping to foster the local community.

In November we are going to have the wonderful Barry Dean lead us in a drawing workshop, “Digital Drawing: the international visual language — capturing your imagination using a graphic tablet”. This is a wonderful opportunity for members and friends and we look forward to seeing you on 5 November for our last session of 2008.

We have many ideas in mind for 2009 including: Red Again - revisiting the Red Camera and latest news on that front; Acting for Animation; High Dynamic Range photography; Digital Grading; plus drawing classes, labs, and tours. Bookmark the website and set your calendar to remind you to check in and come along.

Thanks to all of you who have made this a great year of events for our Chapter!

Digital Drawing: the international visual language

Date: Wednesday 5th November 2008

Time: 7:00pm to approx 8:00pm

Venue: Elwynn Lynn Conference Centre, College of Fine Arts (CoFA), Selwyn St, Paddington

Speaker: Barry Dean

What’s it all about?

In November we are going to have the wonderful Barry Dean lead us in a drawing workshop, “Digital Drawing: the international visual language — capturing your imagination using a graphic tablet”.

Sydney born, Barry worked in the animation industry for 24 years. Initially, he produced artwork and animation for TV commercials, documentaries and feature films. In 1988 he joined Walt Disney Animation Australia as a background artist. During this time he painted more than 7 500 individual pieces of art for use in 17 feature films and 175 TV series episodes. He left the Sydney Disney studio when it closed in 2006. For more than a decade he has also been a part-time teacher at Enmore and Randwick TAFE giving lessons in drawing and animation - both traditional and digital. Throughout his career drawing and painting the human figure has remained his primary artistic passion. His favourite software is Corel Painter.

This is a wonderful opportunity for members and friends and we look forward to seeing you on 5 November for our last session of 2008.

Cost: Free for Siggraph members. $5 cover charge for refreshments for guests and non-members.
(Attendees can sign up as a new member on the night. Annual Membership fees are $40 for professionals and $20 for students)

Probably best known for the annual SIGGRAPH International conference on computer graphics for film, televisions and new media industries, ACM SIGGRAPH also puts on a variety of programs year-round and worldwide to benefit the SIGGRAPH community. The event listed above is hosted by our local chapter and is free for all chapter members.

Animation Festival continued (Graphic Novels TBA)

Date: Wednesday 1st October 2008

Time: 7:00pm to approx 8:00pm

Venue: Elwynn Lynn Conference Centre, College of Fine Arts (CoFA), Selwyn St, Paddington

What’s it all about?
Unfortunately, we have not been able to secure a speaker for our announced event and will be screening the third reel of the animation festival (not screened at previous events) instead. We will also be finalizing our plans for the elections to the Board.

Cost: Free event for all.
(Attendees can sign up as a new member on the night. Annual Membership fees are $40 for professionals and $20 for students)

Probably best known for the annual SIGGRAPH International conference on computer graphics for film, televisions and new media industries, ACM SIGGRAPH also puts on a variety of programs year-round and worldwide to benefit the SIGGRAPH community. The event listed above is hosted by our local chapter and is free for all chapter members.

Andrew Taylor

Andrew Taylor is a student at Qantm College in Surry Hills, where he is currently completing a Bachelor of Interactive Entertainment. He is due to complete his studies in November 2008. Andrew has recently been accepted to start an internship at Fuel VFX’s starting in September.

Andrew is passionate about 3D animation and all things computers. In his spare time Andrew is a keen Archer and Clay Target Shooter. He has been working with Murray Odyssey, a charity supporting Medecins san frontieres, assisting them with their web presence for an upcoming charity expedition down the Murray River.

Andrew has been a member of Sydney ACM Siggraph since March 2007 and is keen to expand his participation in the visual effects industry

The Ten Worst Things You Can Do In A Job Interview

Date: Wednesday 3rd September 2008

Time: 7:00pm to approx 8:00pm

Venue: Please note that we will be meeting in F113 and NOT the Elwyn Lyn Conference Room for this meeting. Signs will be posted. College of Fine Arts (CoFA), Selwyn St, Paddington

Speakers: Patricia Kung (Animal Logic), Caitlin Proctor (Rising Sun Pictures), Ian Cope (Communications Manager, Rising Sun Pictures)

What’s it all about?
We all know credits and a great showreel can get your foot in the door to the all important interview but recruiters and talent all have stories about the interview that went wrong … very wrong. On Wednesday, 3rd September, we will have industry recruiters Patricia Kung (Animal Logic) and Caitlin Proctor (Rising Sun Pictures), along with Ian Cope (Communications Manager, Rising Sun Pictures) share their stories and advice on how to do your best when you make it to interview.

Excerpts from the Animation Festival will screen from 6:30 and anyone interested in participating at Board level should be there for the Board meeting at 6:00 p.m.

Cost: Free event for Siggraph members, guests and non-members.
(Attendees can sign up as a new member on the night. Annual Membership fees are $40 for professionals and $20 for students)

Probably best known for the annual SIGGRAPH International conference on computer graphics for film, televisions and new media industries, ACM SIGGRAPH also puts on a variety of programs year-round and worldwide to benefit the SIGGRAPH community. The event listed above is hosted by our local chapter and is free for all chapter members.